QUIXANA was started by you and grows because of you.

While I may be the person out in the filed capturing these moments, the true core of QUIXANA is you, the people who grant me the resources to go take my cameras and computers into the field and bring these amazing moments of tranquility back into your world.

QUIXANA was founded by Kickstarter during the worst of the 2020 Pandemic and is maintained by your support. It’s my goal to always keep QUIXANA free of ads and corporate sponsors. I never collect, sell, or give away any personal or user information because the last thing you need is worry that the app, claiming to give you those precious five minutes, is tracking your usage or taking advantage of your needs. 

Your donation, of any amount, goes directly to the costs associated with maintaining this site and the QUIXANA application.   – Victor Ciccarelli 

Donate to QUIXANA

Your donations are what allow me to continue to keep QUIXANA Experiences free for those who need them most. Even a few dollars  helps me on my way to capture the next amazing location.

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The QUIXANA Team

Victor Ciccarelli

Founder, Photographer, Technologist, Creative, & The guy who answers most of the emails.
I am a career photographer,  programmer, a Disabled American Veteran, and the owner and founder of www.4DLoc.com.  I became enamored with the possibilities of Virtual Reality when I first saw a presentation at COMDEX , in Las Vegas, in the late 90’s. In the past 20 years, i have built and designed VR Cameras for the military and civilian corporations. In addition I have built a multitude of VR educational products for schools, worked on extensive virtual historical recreations, and developed systems for Ultra High Resolution Equirectangular Imagery. 

Dr. Shai Azoulai

PhDs Psychology & Cognitive Science / Contributing Developer & Artist. 
I am a scientist, educator & artist, who strives to apply humanity’s knowledge of neuroscience in ways that can directly benefit every one of us. Some of my research specialities include work on phantom limb pain, synesthesia, sensory illusions, and how our minds process information as we learn.